Disambiguation Control

As already mentioned here, but now in it's own thread:

define game <SomeGame>

ambiguous {

'process AmbiguousItems array here
$disambiguate(AmbiguousItems)$
}

end define


The above is meant to show:

[list]* a new script hook for disambiguation
* a new built-in array of disambiguation items
* a new built-in function that allows one to call the disambiguation popup[/list:u]

Sounds good to me (means I can rework the disambiguation if I want to and not even bother with the default).

Exactly. :D

Also, we can then decide if it makes more sense to eat a red apple than a red bike!