Hiding parser on wait

Is it possible to hide the flashing parser/cursor when using the wait function?

Doesn't it do that already? (At least in the desktop version it seems to for me in a test.)

Are you referring to the wait for keypress?

Sorry, I was just about to clarify. I mean the wait (for x seconds) function, not the keypress.

If you add these two functions to your game:

<function name="HideCommandBar">
request (Hide, "Command")
</function>

<function name="ShowCommandBar">
request (Show, "Command")
</function>

then you can hide and show the command bar whenever you like by calling them.

Thank you.

I can't quite believe I managed to interpret that post successfully, but I did.